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ART // TECH // PLAY LIVE: IMMERSIVE TECH & CREATIVE PRACTICE 18 MAR 2026

How is immersive tech informing creative practice?
Collusion and Norwich University of the Arts invite you to an evening of immersive artworks and demonstrations at Norwich University of the Arts’ Immersive Visualisation & Simulation Lab, aimed at artists and producers who want to discover more about how these cutting-edge technologies are shaping the development of new work.
The lab includes a 10m x 4m 360-degree LED video screen, immersive audio, a 4D volumetric capture system, and programmable AI integration.
We’ll hear from artists about their practice-based exploration of immersive technologies, how they’re adapting their processes, and see works in progress, including Henry Driver, Kate Flurrie, and Norwich University of the Arts–affiliated artists Marian Saunders, Robin Fuller, and Jamie Gledhill. Independent Producer Roz Coleman (Punchdrunk, CIRCA) will also be joining us to share findings from a Collusion-commissioned assignment exploring the current conditions of the digital arts ecosystem.
Tickets are available on a pay-what-you-can-afford basis: book here.
This event is part of Collusion’s ART // TECH // PLAY programme and network that supports artists and creatives to develop their skills around creative technologies in a practice-led way.
Supported by Cambridge Junction, Norwich Theatre, Anglia Ruskin University, Norwich University of the Arts, DanceEast, University of Cambridge and Arts Council England.
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